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Cyberpunk

Cyberpunk mods for PC, PS5 and Xbox

Browse Cyberpunk mods with their requirements, author sources and install steps in one place. Pick a mod, see what it needs, then install it without putting your save at risk.

Vehicle flight preview published in the Let There Be Flight repository
Let There Be Flight — author preview, not a Patch 2.5 test. Jack Humbert · MIT repository documentation · License

What is CyberpunkMods?

A guide to community-made changes for Cyberpunk 2077, from outfits and vehicles to gameplay systems. Find the author’s release, understand its requirements and plan your install.

  • Find the right mod

    Browse by what you want to change and the platform you play on. Each entry explains its purpose and links to the author’s downloads.

    Explore the directory →
  • Understand the requirements

    See what each framework does and check tracked mods together to find missing prerequisites before you install.

    Open the dependency checker →
  • Know what to do next

    Follow practical installation and activation checks, with guides for your first setup and for recovering from a problem.

    Read the guides →

Choose your platform

From first pick to first launch

Follow Equipment-EX through the directory, dependency checker and installation page. Use the same process for your own choices.

Start with the change you want

Filter by category and platform, then compare what each mod actually does. This example starts with outfits: Equipment-EX manages clothing combinations, while the other entries solve different appearance needs.

Explore clothing mods
The CyberpunkMods directory filtered to Outfits & Wardrobe, showing Equipment-EX alongside other appearance mods.

Find a mod

Cyberpunk mods to start with

Author sources, requirements and installation checks for each listing. Install frameworks only when your chosen mod needs them.

Browse all 26 Cyberpunk mods →

The frameworks behind most Cyberpunk mods

A mod page tells you which of these it needs. Installing one that no mod asks for only adds something to troubleshoot later.

The frameworks behind most Cyberpunk mods
FrameworkWhat it doesListed mods that need it
Cyber Engine Tweaks (CET)Adds a Lua console and overlay used by CET-based mods. Install it when your selected mod requires CET.Native Settings UI
ArchiveXLLoads additional resources so custom assets can be added alongside original game content.Equipment-EX, Mod Settings, Virtual Atelier, Virtual Car Dealer
TweakXLEnables data changes used by mods that add or alter items, stats and game behavior.Cyberware-EX, Equipment-EX, Let There Be Flight, Virtual Car Dealer

RED4ext, redscript and Codeware are also required by several mods. Their author documentation is linked from each mod page and from the compatibility checker.

A setup you can recover

  1. Keep a clean save

    Back up before changing game files or installing content.

  2. Follow the requirements

    Match the author’s release to your game patch and install its dependencies.

  3. Test one change

    Launch after each install so a new problem is easier to isolate.

Check your dependencies

Keeping Cyberpunk mods working after a game update

A game patch can stop mods that depend on frameworks until their authors release a matching build. Read the author’s release notes for your patch before you update, and use the status label on each listing to see what the documentation says.

  • Author lists 2.5The author’s documentation explicitly lists game version 2.5.
  • Check releaseThe documentation does not name 2.5, so confirm the release you download.
  • ExperimentalA project still in testing, such as a beta that needs tester access.

Guides and fixes

Step-by-step help for the first install, for comparing mods and for getting back to a working game.

All guides →

Cyberpunk mods questions

Choose your platform and confirm the author’s current requirements before you download.

Do all Cyberpunk mods work on PS5 and Xbox?

No. Console players use the supported selection in the in-game mod.io catalog. Windows frameworks and arbitrary PC mod archives cannot be copied to a console.

Read the console guide
Where can I download Cyberpunk mods?

From the author’s own page: Nexus Mods or GitHub for PC mods, and the in-game catalog on console. This site does not host mod files; every listing links to where the author publishes them.

Are Cyberpunk mods safe to install?

Mods are third-party software, so download them only from the author’s page, back up your saves and add one mod at a time. If the game stops launching, the recovery checklist shows how to find the cause.

Follow the recovery checklist
Which mods should I install first?

Start with the change you care about most, then add only the frameworks that mod lists. Compare options by purpose and requirements rather than by popularity.

Compare mods by play style
Does “Author lists 2.5” mean you tested it?

It means the linked author documentation explicitly lists that game version. It is not a claim that CyberpunkMods tested the mod in-game. Other listings ask you to confirm the selected release.

What if an update breaks my setup?

Keep a clean save, move suspect mod-added files aside and test a clean launch. Restore supported frameworks and mods one at a time.

Check your dependencies
Is there a Cyberpunk multiplayer mod?

CyberMP is a community multiplayer project, separate from the base game. Its launcher is limited to testers during public test phases.

See how access works

Ready to pick your first mod?

Start with one change you can check, read its requirements and keep a clean save. The directory, the guides and the dependency checker are one click away.