Cyberware-EX
Expands cyberware slot options, including combinations of operating-system implants.
By psiberxAuthor lists 2.5
Who it is for: Players planning a build with multiple operating-system implants.
Before you download
- Platforms
- PC
- Installation
- Author release archive
- Sources checked
Author lists game 2.5; TweakXL 1.12.0+, Codeware 1.21.0+, RED4ext 1.31.0+, redscript 0.5.32+.
Release evidence
- Evidence type
- Release evidence not recorded
- Sources checked
- Reviewed mod release
- Not recorded ↗
- Author-documented game patch
- Not recorded
Release evidence still needs review
A release-specific game patch and version constraints have not been recorded. Confirm them with the author.
Read the reviewed source ↗These records do not certify a working combination or verify your installed files.
What changes
- Additional cyberware slots
- Operating-system implant combinations
Using it in your game
Plan which cyberware combinations you want before changing your build. The additional slot options are relevant at the ripperdoc, rather than in the clothing wardrobe.
After installation, check the available slots with a test save before committing to a new loadout. Keep your earlier save available when changing equipment-rule mods.
Before you choose
Changes equipment rules. Keep a clean save and follow the author’s setup instructions.
Requirements
- TweakXL
Enables data changes used by mods that add or alter items, stats and game behavior.
- Codeware
A shared library for participating redscript and CET mods, including UI and game-system extensions.
- RED4ext
Loads native plugins used by frameworks such as ArchiveXL and Codeware. REDmod is a separate tool.
- redscript
Compiles script mods at game startup. A compile error needs a script-level diagnosis, not another framework installed at random.
Open this mod and its tracked prerequisites together. External runtimes still need your confirmation.
Open the dependency plan →Install and check
- Back up your saves and note the game version shown in the main menu.
- Open the author’s download page and install the requirements listed for your chosen release.
- Follow that release’s extraction instructions, keeping a record of the installed files.
- Launch once with this mod before adding another. Use the success check below.
How to check the result
Open a ripperdoc and check that the expected slot options appear.
Try this check before adding another mod, so a failure points to the change you just made.
Update or roll back
Use the author’s uninstall instructions for the installed release. Restore a clean save if your modded save depends on removed content. Keep shared frameworks used by other mods.
Questions about Cyberware-EX
Where should I check the extra cyberware slots?
Open a ripperdoc and inspect the expected slot options before committing to a new build. Use the release’s own configuration and setup instructions for the implant combinations you want.
Should I keep a save from before installation?
Yes. This mod changes equipment rules. Keep an earlier save and follow the author’s removal instructions before removing a mod your current build relies on.
Sources and release notes
Editorial summary by CyberpunkMods. Read our review method or report a correction.
Related mods
TweakXL
Enables data changes used by mods that add or alter items, stats and game behavior.
Codeware
A shared library for participating redscript and CET mods, including UI and game-system extensions.
RED4ext
Loads native plugins used by frameworks such as ArchiveXL and Codeware. REDmod is a separate tool.